The Laser Tag
I was working on a Unreal4 layout prototype. The laser tag could fit multiple genre of games such as shooter, horror or exploration game.
Design:
I chose the theme of a cemetery for the laser tag. I wanted to create a layout where rules are less strict as a laser tag can be imaginative and not bond to what we call realistic.
I am treating the laser tag like an envrionment piece and for the sake of that purpose, I am creating art assets. I want the laser tag to combine cartoonish textures with realistic textures on some laser tag props.
3D Art:
For this project I am creating some basic art modular assets like the laser tag walls using Maya. I am also playing along with substance Painter, Designer and Megascans.