Tom Clancy: The Division 2
Level Design:
MAIN MISSION: JEFFERSON PLAZA
Location research of the “Enfant Plaza”
Mission Design Document including: 2D Map, mission flow, mission beats break down, memorable moments, difficulty curve, mission design intentions, boss design intentions, dialogue and audio.
3D layout prototype and 3D layout in world map
Creation of encounter spaces respecting the game metrics
Macro and micro layout
Level design ingredients implementation
Design Responsibilities:
Mission Design:
Mission flow
Creations of mission objectives
Creation of mission encounters
Enemy encounters variation with enemy archetypes
Iteration on pacing and encounters
Boss design creation - Prototype and implementation
Gameplay mission encounter scripting for 1 to 4 player
Assets implementation
Video and Screens
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