Tom Clancy: The Division 2


Level Design:

MAIN MISSION: JEFFERSON PLAZA


  • Location research of the “Enfant Plaza”

  • Mission Design Document including: 2D Map, mission flow, mission beats break down, memorable moments, difficulty curve, mission design intentions, boss design intentions, dialogue and audio.

  • 3D layout prototype and 3D layout in world map

  • Creation of encounter spaces respecting the game metrics

  • Macro and micro layout

  • Level design ingredients implementation

Design Responsibilities:

Mission Design:

  • Mission flow

  • Creations of mission objectives

  • Creation of mission encounters

  • Enemy encounters variation with enemy archetypes

  • Iteration on pacing and encounters

  • Boss design creation - Prototype and implementation

  • Gameplay mission encounter scripting for 1 to 4 player

  • Assets implementation 

Video and Screens

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Mafia: Definitive Edition