The DREAM


Currently having fun with a new prototype project named the dream.

It is weird and creepy, inspired by supernatural and horror adventures games where the player can find notes, unlock door, turn on radio to have music, talk to "people” or get a hug from a lucky cat statue.

I am reusing an old mechanic I used in one of my former game jam, the vision (really its like a flashlight) and repurpose it to make give a new function where the player can make objects appear/disappear by inspecting the environment with the vision.

The adventure is slow paced, reflecting the none sense of a dream that turns unpleasant. Sound is big time on that one to make it more immersive and interactive.

Just a few video below of work in progress on that project

The beach is the surrealistic safe place and the mansion is the old nightmare